tag:blogger.com,1999:blog-618265375404435381.post6938857379818424927..comments2022-04-04T06:11:32.769+01:00Comments on Spilled Ale Studios: 5e: 13th Age Ideas in the 5th Edition Gamespilledalestudioshttp://www.blogger.com/profile/11412950191446926864noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-618265375404435381.post-29579052196873749482018-09-02T21:03:40.068+01:002018-09-02T21:03:40.068+01:00Proficiency for miss damage is a simple, elegant s...Proficiency for miss damage is a simple, elegant solution! spilledalestudioshttps://www.blogger.com/profile/11412950191446926864noreply@blogger.comtag:blogger.com,1999:blog-618265375404435381.post-10920733058639417472018-08-16T09:02:47.910+01:002018-08-16T09:02:47.910+01:00Some good ideas. Personally, I would use the prof...Some good ideas. Personally, I would use the proficiency bonus for missed attack damage, for either melee or ranged.<br /><br />One aspect of 13th Age I really like are the triggers for maneuvers based on die rolls. They could be added as features, or perhaps they are just might be random ones that could be applied at the beginning of a battle. Except the crit range extensions. Those should always be banned. :)icosahedronhttps://www.blogger.com/profile/08683526186690777317noreply@blogger.com